Copy and Paste External for 3D Softwares

April 25, 2020
Copy and Paste External for 3D Softwares

CopyPasteExternal is a an open source script that allows users to easily copy and paste of polygons between 3D softwares, such as Cinema 4D, zBrush, Maya, 3ds Max, Substance Painter, Sketchup, Modo, Houdini, and more.

Easily copying and pasting of geometry and common attributes across 3D Applications, perfect for quick iterations between them, without concerns about file management.

Copy To External: will copy the current mesh into memory and Paste From External: will rebuild the geometry that’s in memory.

Easily copying and pasting of geometry between 3D Applications



Architectural Visualization Toolkit
Forest Pack for 3Ds Max
Best Unreal Engine Assets

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