Terra Nova is a terrain and environment engine for use in photo realistic city building and sandbox games.
This is a dynamic in-game environment system for use in games that require the player to design its own environment. (think games like Minecraft or Cities Skylines). It uses procedural mesh components and simplex noise layering mixed with a world spaced tri-planar material generate realistic landscapes on the go. It uses a self-contained tile system to boost performance.
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